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1♦ Strong Opening

17+ forcing.

1
  • 1
    0-7 Catch all. See continuation
  • Others 8+ GF Relay
  • 1
    Either 4+ unbal ( >= ) or 8-11 bal (including 5332)
  • 1N
    Either 12-14 Bal (including 5332), or
  • 2
    4+ unbal (no 4+)
  • 2
    5+ unbal or 3-suiters short major
  • 2
    5+ unbal
  • 2
    Some solid 6+ card suit.
  • 2N
    Three suiter short minor
  • 3/4/5X
    Long suit. Not solid. Nothing outside
1 - 1
  • 1
    Art. 22+ unbal, or 20-21 / 25+ Bal, or 17-21 5+4+ majors
    • 1N
      Art. 0-4 with 5+ suit
      • 2
        P/C. 20-21 bal
      • 2
        17-21 5+4+ Majors
        • P
          Long . To play
        • 2M
          Preference
        • 2N
          Minors
        • 3
          Nat NF
        • 3
          Art. 3+3+ majors not trash
        • 3M
          blocking
      • 2+
        Nat F1. 2N = 25+ bal
      • 3M/N
        5-5 minors. Short M / no small singleton
    • 2
      Art. 0-4 Bal / 4441
      • 2
        Ask better major. Either min with 5+4+ majors or 20-21 bal
      • 2+
        Nat F1. 2N = 25+ bal
    • 2
      Art. 5-7 Bal / 4441. 2M F1. 2N system on
    • 2M/3m
      Nat 5-7
    • 2N
      5-7 5-5 minors
  • 1N
    17-19 Bal. 1N development
  • 2X
    17-21. Unbal 5+X NF
  • 2N
    22-24 Bal. 2N development
  • 3X
    Nat. Good suit. GF

Interference

1 (Dbl or Bid)
  • P
    NF. 0-5(7), or 6+HCP with opponent’s shown suit
  • Dbl
    6+HCP. “Our board”. No biddable 5-card suit or 8+ bal
  • Rdbl
    8+HCP. “We have game value”. Focus on penalties. Probably with a balanced hand.
  • NS
    6+HCP. 5+card suit. F1
  • JS
    Competitive. NF
  • Lowest NT
    GF. Balanced hand. Good stopper in any shown suit
  • 2-level Cue
    GF. Ask stopper if opp shown one suit; shows stopper if shown multiple suits
  • 3+level Cue
    GF. Three suiter and short in the shown suit.

Continuation after 1 (Dbl or Bid) Action

  • NS: Forcing if below game.
  • JS: Good suit and forcing if below game
  • Raises
    • (by Opener) GF. Jump in opp’s suit / 4-level shows shortness.
    • (by Responder) simple raise is NF (if not already GF).
  • Cue
    • (by Opener) GF. Asks stopper.
    • (by Responder) F1. Catchall
  • Simple NT: Nat. NF. System on
  • Jump NT: GF. System on

Fourth Hand Bids after we confirm this is our board

  • (After they raised)
    • P: Tends to be bal. Forcing
    • Dbl: T/O. Neutral if balancing position
    • Suit: Shapeful GF; 4+ cards in balancing position
    • NT: Good stop. NF
  • (After they bid a new suit)
    • P: Forcing. Could be short
    • Dbl: Penalty. Neutral if balancing position
    • Suit: Shapeful GF. 4+ cards in balancing position
    • NT: Good stop. NF

Continuation after Responder Denied Strength

  • Applies in the following sequences
    • 1 (Dbl/Bid) P (Bid/Pass)
    • 1 (P) 1 (Dbl/Bid)
  • Follow above methods with additional below:
    • 1 (P) 1 (Dbl), opener’s Rdbl has “opposite meaning” as opp’s Dbl.
    • 1 (Dbl) P (P). Rdbl is takeout in , or very strong
    • Opener’s jump to 2N in the balancing position shows a strong 2-suiter

Opening Opposite Passed Hand

Opener shows 20+. Responder is limited to 0-7 unbal or 0-10 Bal. Responder borrows 3 points from 1 opener and continues as if direct opening.