Cornerstone Developments
1M Cornerstones
1♥ Cornerstone
- 1♠
F1. No slam - 1N
5= ♥. no 3+♠ or 5+m. Natural Continuation 2m 5+m (2 ♣ can be =1444)- 2♥
6+ ♥ or good 5=♥ - 2♠
- 2N
6+ ♥ 3=♠ Max 3X Nat Max
- 1N
- 1N
NF. Can hide 4= ♠ if balP To play. 4441, 5332, 54xx 2m 5+m Continuation- 2♥
6+ ♥ or good 5=♥ - 2♠
5+ ♥ 5+♠ Max - 2N
6+ ♥ 5=m. Then minors are P/C 3m 5+ ♥ 6+X- 3♥
6+ ♥ Max
- 2♣
Art. GF. Relay - 2♦
- 2♥
Wide range raise. Spiral raise - 2♠
/3m 6+ suit. inv - 2N
Nat misfit inv. Any bid is GF. Continuation - 3♥
Preempt. (4)5+ ♥ - 3♠
/4m Fragment raise - 3N
To play - 4♥
To play. Either way - 4♠
To play
1♠ Cornerstone
- 1N
NF. - 2♣
Art. GF. Relay - 2♦
Art. 5+ ♥ F1. Either 6+♥ constructive (no 3=♠) or 5=♥ inv+. No slam- 2♥
No 3= ♥ / 5=♠. Any strength. May have 5m if minP 6+ ♥. To play- 2♠/N
/3X Nat inv
- 2♠
5+ ♠ 1-♥. Any strength. May have 5m if minP 6+ ♥ constructive.- 2N
/3X Nat Inv
- 2N
5+ ♠ 2=♥ Min 3m 4= ♠ 5+m Max- 3♥
♥ fit. Min - 3♠
6+ ♠ Max - 3N
5= ♠ 2=♥ Max - 4♥
To play
- 2♥
- 2♥
- 2♠
Wide range raise. Spiral raise - 2N
Nat misfit inv. Continuation 3m 6+ suit. inv - 3♥
/4m Fragment raise - 3♠
Preempt. (4)5+ ♠ - 3N
To play - 4♥
To play - 4♠
To play. Either way
1M - 1N; 2m
2oM Fit m, fragment raise in oM 2M Fit m, fragment raise in om om Nat Inv - 2N
Nat Inv 3m Courtesy raise
1M - 2N; 3m
3oM Fit m, fragment raise in oM 3M Fit m, fragment raise in om om Fit m. Need fitting honor in om - 3N
To play 4m Nat. Not suitabke for NT
1M Contested Auction
1M (Dbl)
P Non descriptive. Later Dbl is competitive Dbl Our board. Interested in penalizing opponents. Forcing to 2M - 1N
Nat. NF. May have 3-card support 2M 3+M support. Wide range. Less than invite. Spiral Raise- 2N
4+M. Limit raise+ Suit Expected to be competitive, but can be weaker. NF JS Preemptive
1M (Suit bid)
Dbl (up to 3 ♦) Negative. Asks partner for unbid 4-card major or the longest suitDbl (from 3 ♥) OptionalNS NF JS GF Raise Wide range 3M Pre 4M To play. Either way Cue Inv+ 3+ support - 2N
4+ support. Limit raise+
1M (1N)
P Non-descriptive Dbl Optional. Correctable on offensive hands 2m Competitive. NF 2M Wide range. Spiral raise- 2N
4+ support. Limit raise+ 3X Preemptive
1M (Michale / U2NT)
Dbl Optional Cue low GF 5+ in 4th suit Cue high Fit M. Inv+ 3M Competitive 4th suit Constructive NF
Modified Drury
Used in Mode 3
P - 1M
- 2♣
8-10 Bal 2=M P/2m/2M To play - 2oM/2N
Nat inv 3m Canape. GF 3oM Nat GF 3M 6+M Inv - 3N
/4M Inv
- 2♦
8-10 Bal 3-4M 2M To play - 2oM/2N
Inv 3m Canape GF 3M Art. Choice of 3 N / 4M- 3N
/4M To play. Not correctable
1N Cornerstone
1N
- 2♣
Puppet to 2 ♦. “5+♦ any strength, both minors GF, or a major invite”(1) Weak in ♦(2) Inv with long ♦(3) Long ♦ SI(4) 5+ ♦ 4=M GF(5) 5+4+ minors GF (6) Three suited short M SI, or (7) 4-5M inv (not 4-card flat)
- 2♦
Trans to 2 ♥. 5+♥. Include 5-5 majors inv and 5+♥ 4=♠ GF - 2♥
Trans to 2 ♠. 5+♠. Not 5=♠ inv - 2♠
Size ask. (1) Bal inv (may have a 4-card major if flat) (2) Bal SI, or (3) Inv with long ♣
- 2N
Trans to 3 ♣(1) Weak in ♣(2) 5+ ♣ 4=M GF, or(3) Long ♣ SI
- 3♣
5+ ♠ 4=♥ GF - 3♦
4= ♥ 4=♠ GF 3M 4=M COG. Usually 3-oM. May pull to 5m after 3 N- 3N
To play - 4♣/♦
Long ♥/♠ GF+ 4M To play - 4N
Quantitative
2♣ Puppet to 2♦
1N - 2♣; 2♦
P Weak with ♦2M 4-5M inv. Maybe 4-4 majors / 5M-4oM. Keri- 2N
- 3♣
Art. Three suiters short major. 3 ♦ ask 4-card major - 3♦
- 3♥
- 3♠
+
Majors Invite (Keri)
1N - 2♣; 2♦ - 2M
P Min. 3=M - 2♠
Min. 2= ♥ 4-5♠ - 2N
Min. 2=M 3m 5+m to play - 3♥
(After 2 ♠) 5=♠ 4=♥
3m 4=M. Help suit game try in m - 3♥
Art. Max 4=oM. May have 3=M - 3♠
5=M - 3N
/4oM To play
- 3♠
- 3♠
Art. Max 3=M COG (or dispersed strength with 4=M) - 3N
/4M To play
Both minors GF
1N - 2♣; 2♦ - 2N; 3♣
- 3♦
Long ♦ inv - 3♥
Short ♥. 5+4+ minors ST.- 3♠
Ask better minor (3 N=♦, 4♣=♣)
- 3♠
- 3♠
Short ♠. 5+4+ minors ST.- 3N
NF - 4♣
Ask better minor (4 ♦=♦, 4♥+=♣ and cue) - 4♦
Fit ♦ - 4♥
+ Fit ♣. Cue
- 3N
- 3N
5-4 minors NF. 5422 or stiff honor. 4 ♣ ask better minor 4m 6m 4=om - 4♥/♠
6+ ♣/♦ 5+om
2♦/♥ Transfers
Normal Accepts
1N - 2♦/♥; 2M
2N Game Force
Responder has a hand that does not want to sell out at 3N if there is a fit, or a hand that has an alternative game other than 3N if 3N is flawed. Typical hands include:
- 5M with short suit / weak doubleton
- 5M 4m that does not want to bid 3m directly
1N - 2♦/♥; 2M - 2N
- 3♣
Ask shortage. Does not promise / deny M fit - 3♦
Short oM - 3♥
Ask minor - 3♠
4= ♣ 3-4♦ COG - 3N
4= ♦ 3-4♣ COG 4m 4=m 3-4om Forcing
- 3♠
- 3N
/4M To play
- 3♥
- 3♥
No short - 3♠
Good doubleton (at worst KJ) support - 3N
/4M To play 4m 5+m, 3=M
- 3♠
- 3♠/N
Short ♣ / ♦ (implies 4+om)- 3N
To play - 4♣/♦
(Short minor) double fit - 4♦/♣
(Implied minor) Fit m 4M Fit M
- 3N
- 3♦
- 3♦
Fit M. Ask for minor if responder has SI - 3♥/♠
4= ♣ / 4=♦. SI - 3N
Weak trump. SI 4M No slam interest
- 3♥/♠
3M Good M support. No interest in minor 3oM Nat. 5oM - 3N
To play. 2=M
Super Accepts
1N - 2♦/♥
2M Normal Accept - 2N
Max. 4+M. No weak doubleton Suit Max. 4+M. Weak doubleton in suit 3M 5=M
After super accepts, no re-transfer except n immediate 4♦ / 4♥.
2♠ Size Ask
1N - 2♠
- 2N
Min - 3♣
Was long ♣ inv - 3♦
- 3N
To play
- 3♣
- 3♣
Max - 3♦
3M 4=M. Was bal inv - 3N
To play, either bal inv or long ♣ inv
- 3♦
Confit
Responder has a balanced hand, investigates the number of controls and a fit for a slam.
1N - 2♠; 2N/3♣ - 3♦
- 3♥
2-3 controls - 3♠
Ask again - 3N
2 controls - 4♣
3 controls, 4+ suits. Bid up the line
- 3N
- 3N
To play - 4♣
+ 4+ suits. Bid up the line
- 3♠
- 3♠
4 controls - 3N
5 controls - 4♣
+ 6+ controls. 4+ suit. Bid up the line
Then the development follows the following rules:
- Any time the responder rebids NT, the opener must pass
- The opener must not raise the level unless fitting
- Both players bids suits up the line, rebidding shows 5
- Fit partner by a raise
2N Transfer to 3♣
3♣ 5+♠ 4=♥ Game Force
1N - 3♣
- 3♦
Ask short - 3♥/♠
Short ♣/♦ - 3N
No short 4m 6+ ♠ short m
- 3♥/♠
3M Fit - 3N
Not interested in a major
3♦ 4-4 Majors GF
1N - 3♦
3M Fit M. Not the worst hand - 3N
Disperse values. MST 3m Shortness. ST 4M To play
- 3N
- 3N
NF 4m Double fit. Cue 4M Fit M. NF
Modules
Major-Minor Game Forcing
Some sequences shows major-minor two suiters:
- 5+M 4+m: Ends at 3m
- 4=M 5+m: Ends at 3♦ / 3♥ (one under)
M + m two suiters continuation
3M Fit M 3oM Fit m - 3N
No fit. NF 4m If 3oM is available, then fit m Kickback RKCB, else fit m GF 4M Fit M Min 4om/4oM Double fit. Help suit slam try
Long Suit Slam Tries
After a transfer to a suit, responder can initiate long suit ST by bidding 3♠ (or 3♥ after ♠), 3N in a minor, or 4-level bids.
Long suit slam tries (Major) and continuation
3oM ST. No short (may have singleton Ace / King) 4M Negative - 3N
Ask weak doubleton (worse than Jx) 4m m 4M oM - 4N
No
4X Splinter 4M Mild ST. NF - 4N
RKCB
Long suit slam tries (Minor) and continuation
- 3♠
ST. No short (may have singleton A/K) - 3N
Negative 4m Kickback RKCB 4om Ask weak doubleton (worse than Jx) - 4♦ / 5♣
(Original suit) om 4M M - 4N
No
- 4♦ / 5♣
- 3N
- 3N
Mild ST. NF 4m (Responder’s suit) Kick back RKCB 4X Splinter
1N Contested Auction
1N (Dbl) / 1N (P) P (Dbl)
P Ask for a 5-card suit. May be a strong hand P No 5-card suit. To play Rdbl Have a 4-card suit. P To play 1 N redoubled- 2♣
Weak. P/C
Rdbl A 5+card suit. Puppet to 2 ♣, then P/C- 2♣/♦/♥
4+4+ in the suit bid and a higher suit. P/C - 2♠
GF. 5+5+ in ♠ and another suit. 2N asks for the second suit - 2N
GF. 5+5+ minors 3m GF. 5+ ♥ 5+mHigher System on
1N (2♣=Anything)
- System on. Dbl = Puppet to 2♦
1N (2♦/♥/♠)
- Lebensohl. Slow Show.
Dbl Take out if nat. Suit-showing if art - 4♣/♦
Long ♥/♠ GF 4M To play even if it is their suit
1N (2N=Minors)
Dbl Values. Further Dbls are penalties - 3♣
Ask 4+ majors. Smolen after 3 ♦ - 3♦/♥
Transfer. 5+ ♥/5+♠. Inv+- 3♥/♠
NF. Other rebids are GF
- 3♥/♠
1N (3♣)
- 3♦/♥
Transfer. 5+ ♥/5+♠. Inv+ - 3♠
5+ ♦ GF - 4♣
♦ + M GF. 4♦ ask M - 4♦
Both majors COG
1N (3♦)
- 3♥
5+ ♠ Inv+ - 3♠
5+ ♥ GF - 4♣
♣ + M GF. 4♦ ask M - 4♦
Both majors COG
1N (3M)
- Refer to Against Major Preempt or Raise
1N, then opponent doubles responder’s puppet / asking bid
P No stopper (Responder double to re-puppet) Rdbl Max with length in the doubled suit Complete / answer Stopper
1N, then opponent doubles responder’s transfer bid
P No fit (Responder double to re-puppet) Rdbl Max with length in the doubled suit Complete Fit
2m Cornerstones
2♣ Cornerstone
- 2♦
5+ ♥ F1 - 2♥
Art. GF Relay - 2♠
5+ ♠ F1 - 2N
Good ♣ raise. (Don’t pass without a good reason) - 3♣
Blocking 3X Inv 6+X - 3N
To play
2♦ Cornerstone
- 2♥
Art. GF Relay - 2♠
5+ ♠ F1 - 2N
5+ ♥ F1 - 3♣
Good ♦ raise 3X Inv 6+X - 3N
To play
2m Contested Auction
2m (Dbl)
P Non-descriptive Rdbl Our board. New suit next round is F1 NS Constructive. NF JS Pre - 2N
Inv with support. New suit shows shortness
2m (Suit bid)
Dbl (up to 3 ♦) Negative.Unbid M 3-card M. - 2N
Nat. stop in overcalled suit
Dbl (from 3 ♥) OptionalNS Constructive. NF - 2N
F1. Bal inv or GF with m support Cue Ask stopper. May stop at 4m
2m Passed Response
Used in Mode 3
P - 2m
New suit 5-7 5+ suit. Tolerance in m - 2N
8-10 Bal. Inv